Ray-Tracing Pocket Book (Paperback)

Ray-Tracing Pocket Book (Paperback)

4.7 (65 reviews)
ray tracingrenderinggraphics3Dvisual effects

A comprehensive guide to mastering ray tracing, rendering, graphics and more.

Book Details
  • ISBN: 979-8287926540
  • Publication Date: April 28, 2025
  • Pages: 511
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of ray tracing and rendering, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of ray tracing
  • Implement advanced techniques for rendering
  • Optimize performance in graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of ray tracing and rendering. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Finley Miller
Finley Miller
Software Engineer at Red Hat
21 days ago

This helped me connect the dots I’d been missing in rendering. The writing style is clear, concise, and refreshingly jargon-free. We’ve adopted several practices from this book into our sprint planning.

Micah Carter
Micah Carter
Platform Engineer at GitHub
2 days ago

This book bridges the gap between theory and practice in ray tracing. The diagrams and visuals made complex ideas much easier to grasp.

River Nelson
River Nelson
API Evangelist at IBM
27 days ago

It’s the kind of book that stays relevant no matter how much you know about Ray-Tracing.

Quinn Allen
Quinn Allen
Site Reliability Engineer at Google
13 days ago

This book bridges the gap between theory and practice in Pocket.

Kai Johnson
Kai Johnson
Automation Specialist at Pinterest
24 days ago

This book gave me the confidence to tackle challenges in Ray-Tracing. The code samples are well-documented and easy to adapt to real projects.

Jordan Lewis
Jordan Lewis
Software Engineer at Snap Inc.
22 days ago

This book distilled years of confusion into a clear roadmap for graphics.

Skyler Brown
Skyler Brown
Cloud Architect at Stripe
8 days ago

The insights in this book helped me solve a critical problem with visual effects.

Jamie Garcia
Jamie Garcia
Software Engineer at Adobe
1 days ago

The insights in this book helped me solve a critical problem with Ray-Tracing. I feel more confident tackling complex projects after reading this.

Harper Nguyen
Harper Nguyen
QA Analyst at Snap Inc.
20 days ago

The writing is engaging, and the examples are spot-on for rendering.

Elliot Green
Elliot Green
DevOps Specialist at IBM
3 months ago

I finally feel equipped to make informed decisions about (Paperback).

Elliot Jones
Elliot Jones
Frontend Engineer at IBM
8 months ago

This book completely changed my approach to ray tracing. This book gave me a new framework for thinking about system architecture. The clarity of the examples made it easy to onboard new developers.

Dakota Davis
Dakota Davis
Mobile Developer at Salesforce
5 months ago

The practical advice here is immediately applicable to visual effects. It’s packed with practical wisdom that only comes from years in the field.

Kai King
Kai King
Data Scientist at Google
6 months ago

The clarity and depth here are unmatched when it comes to Pocket.

Reese Davis
Reese Davis
QA Analyst at Amazon
10 days ago

After reading this, I finally understand the intricacies of ray tracing.

Rowan Garcia
Rowan Garcia
Tech Lead at Apple
27 days ago

This book gave me the confidence to tackle challenges in Pocket. I’ve already recommended this to several teammates and junior devs.

Morgan Nguyen
Morgan Nguyen
Senior Developer at GitHub
12 months ago

I wish I'd discovered this book earlier—it’s a game changer for (Paperback).

Skyler Smith
Skyler Smith
Game Developer at LinkedIn
8 months ago

This resource is indispensable for anyone working in Ray-Tracing.

Avery Hill
Avery Hill
Technical Writer at Salesforce
27 days ago

I was struggling with until I read this book (Paperback).

Finley Baker
Finley Baker
AI Researcher at LinkedIn
28 days ago

The writing is engaging, and the examples are spot-on for Pocket. I’ve already recommended this to several teammates and junior devs.

Jamie Adams
Jamie Adams
Product Designer at Amazon
19 days ago

The writing is engaging, and the examples are spot-on for ray tracing.

Kai Nguyen
Kai Nguyen
AI Researcher at Microsoft
5 months ago

The author has a gift for explaining complex concepts about Pocket.

Harper Jones
Harper Jones
UX Strategist at Dropbox
24 days ago

I was struggling with until I read this book ray tracing. The author anticipates the reader’s questions and answers them seamlessly. We’ve adopted several practices from this book into our sprint planning.

Charlie Williams
Charlie Williams
QA Analyst at Amazon
16 days ago

I’ve bookmarked several chapters for quick reference on rendering. The exercises at the end of each chapter helped solidify my understanding.

Morgan Scott
Morgan Scott
Security Engineer at Amazon
4 months ago

I’ve already implemented several ideas from this book into my work with Ray-Tracing.

Finley Nguyen
Finley Nguyen
Site Reliability Engineer at Stripe
12 months ago

This book made me rethink how I approach ray tracing. I found myself highlighting entire pages—it’s that insightful.

Elliot Martinez
Elliot Martinez
Software Engineer at LinkedIn
6 days ago

After reading this, I finally understand the intricacies of (Paperback).

Emerson Martinez
Emerson Martinez
Innovation Lead at Airbnb
20 days ago

A must-read for anyone trying to master visual effects.

Drew Hall
Drew Hall
Mobile Developer at Microsoft
3 days ago

After reading this, I finally understand the intricacies of rendering. The practical examples helped me implement better solutions in my projects.

Alex Smith
Alex Smith
Innovation Lead at Dropbox
14 days ago

I've been recommending this to all my colleagues working with graphics.

Avery Smith
Avery Smith
Mobile Developer at Slack
7 months ago

I wish I'd discovered this book earlier—it’s a game changer for graphics.

Reese Allen
Reese Allen
Innovation Lead at Snap Inc.
22 days ago

It’s the kind of book that stays relevant no matter how much you know about Pocket.

Logan Lewis
Logan Lewis
Data Scientist at Shopify
4 months ago

This book offers a fresh perspective on ray tracing. It’s the kind of book you’ll keep on your desk, not your shelf. The modular design principles helped us break down a monolith.

Finley Walker
Finley Walker
Systems Architect at IBM
16 days ago

I’ve bookmarked several chapters for quick reference on rendering. The diagrams and visuals made complex ideas much easier to grasp.

Avery Lopez
Avery Lopez
Frontend Engineer at LinkedIn
28 days ago

The insights in this book helped me solve a critical problem with graphics.

Jamie Green
Jamie Green
Frontend Engineer at Zoom
8 months ago

It’s the kind of book that stays relevant no matter how much you know about graphics.

Morgan Johnson
Morgan Johnson
Game Developer at Netflix
7 days ago

The clarity and depth here are unmatched when it comes to visual effects. It’s the kind of book you’ll keep on your desk, not your shelf. It’s helped me write cleaner, more maintainable code across the board.

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