WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
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WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

4.7 (133 reviews)
webgpuprogramminggraphicscomputeshaderray-tracing

A comprehensive guide to mastering webgpu, programming, graphics and more.

Book Details
  • ISBN: 979-8325200830
  • Publication Date: May 9, 2024
  • Pages: 360
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of webgpu and programming, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of webgpu
  • Implement advanced techniques for programming
  • Optimize performance in graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and programming. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Riley Clark
Riley Clark
Automation Specialist at Slack
26 days ago

The examples in this book are incredibly practical for Shader. The exercises at the end of each chapter helped solidify my understanding. I've already seen improvements in my code quality after applying these techniques.

Jules Young
Jules Young
Frontend Engineer at Atlassian
3 months ago

The writing is engaging, and the examples are spot-on for Compute. The author’s passion for the subject is contagious.

Riley Davis
Riley Davis
API Evangelist at Salesforce
5 months ago

This book made me rethink how I approach WebGPU.

Skyler Adams
Skyler Adams
DevOps Specialist at Apple
1 months ago

I’ve shared this with my team to improve our understanding of WebGPU.

Rowan Wright
Rowan Wright
UX Strategist at Tesla
22 days ago

This is now my go-to reference for all things related to compute. I especially liked the real-world case studies woven throughout.

Drew Walker
Drew Walker
Frontend Engineer at Pinterest
21 days ago

This book made me rethink how I approach Programmers.

Blake Martinez
Blake Martinez
ML Engineer at Oracle
3 days ago

The examples in this book are incredibly practical for programming.

River Hill
River Hill
Automation Specialist at Shopify
8 months ago

I've read many books on this topic, but this one stands out for its clarity on Shader.

Kai Clark
Kai Clark
Tech Lead at Nvidia
14 days ago

It’s like having a mentor walk you through the nuances of Fragment,. I’ve already recommended this to several teammates and junior devs.

Skyler Nelson
Skyler Nelson
AI Researcher at Facebook
2 months ago

I’ve already implemented several ideas from this book into my work with shader.

Emerson Torres
Emerson Torres
Cloud Architect at Intel
23 days ago

I finally feel equipped to make informed decisions about Fragment,.

Dakota Nelson
Dakota Nelson
Technical Writer at Pinterest
2 months ago

I’ve already implemented several ideas from this book into my work with ray-tracing.

Dakota King
Dakota King
Senior Developer at Apple
23 days ago

The author's experience really shines through in their treatment of ray-tracing. I feel more confident tackling complex projects after reading this. I'm planning to use this as a textbook for my team's training program.

Morgan Hill
Morgan Hill
Automation Specialist at Amazon
3 months ago

This book made me rethink how I approach ray-tracing. I particularly appreciated the chapter on best practices and common pitfalls.

Elliot Martinez
Elliot Martinez
Security Engineer at Zoom
2 months ago

The clarity and depth here are unmatched when it comes to Compute.

Harper Adams
Harper Adams
Systems Architect at LinkedIn
5 days ago

I've been recommending this to all my colleagues working with Development:.

Logan King
Logan King
Senior Developer at Netflix
5 months ago

The examples in this book are incredibly practical for compute. The writing style is clear, concise, and refreshingly jargon-free. The architectural insights helped us redesign a major part of our system.

Reese Scott
Reese Scott
Tech Lead at Amazon
26 days ago

The examples in this book are incredibly practical for WebGPU. The practical examples helped me implement better solutions in my projects.

Casey Garcia
Casey Garcia
Data Scientist at IBM
19 days ago

A must-read for anyone trying to master Shaders.

Drew Hill
Drew Hill
Systems Architect at IBM
8 days ago

A must-read for anyone trying to master graphics. The code samples are well-documented and easy to adapt to real projects.

Jules Jones
Jules Jones
Product Designer at Red Hat
10 months ago

A must-read for anyone trying to master shader.

Harper Johnson
Harper Johnson
ML Engineer at Airbnb
1 months ago

I've been recommending this to all my colleagues working with Shader.

Noel Lopez
Noel Lopez
Security Engineer at Pinterest
21 days ago

It’s like having a mentor walk you through the nuances of Language. I appreciated the thoughtful breakdown of common design patterns. I've already seen improvements in my code quality after applying these techniques.

Emerson Davis
Emerson Davis
Platform Engineer at Zoom
14 days ago

This book made me rethink how I approach Fragment,. The pacing is perfect—never rushed, never dragging.

Blake Lopez
Blake Lopez
Cloud Architect at Pinterest
1 months ago

I’ve already implemented several ideas from this book into my work with WebGPU.

Quinn Smith
Quinn Smith
Site Reliability Engineer at Pinterest
5 days ago

I've been recommending this to all my colleagues working with WebGPU.

Emerson Young
Emerson Young
QA Analyst at Slack
10 months ago

It’s the kind of book that stays relevant no matter how much you know about Programmers. I especially liked the real-world case studies woven throughout.

Micah Williams
Micah Williams
Senior Developer at Twitter
26 days ago

I finally feel equipped to make informed decisions about compute.

Micah Davis
Micah Davis
ML Engineer at Twitter
12 days ago

I’ve already implemented several ideas from this book into my work with shader. This book gave me a new framework for thinking about system architecture. This is exactly what our team needed to overcome our technical challenges.

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