Special Effects Programming with WebGPU
Special Effects Programming with WebGPU view 1
Special Effects Programming with WebGPU view 2
Special Effects Programming with WebGPU view 3

Special Effects Programming with WebGPU

4.7 (71 reviews)
webgpuwgslprogramminggraphicscomputeshadersimulationai

A comprehensive guide to mastering webgpu, wgsl, programming and more.

Book Details
  • ISBN: 979-8337912561
  • Publication Date: August 31, 2024
  • Pages: 432
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of webgpu and wgsl, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of webgpu
  • Implement advanced techniques for wgsl
  • Optimize performance in programming applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and wgsl. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Dakota Clark
Dakota Clark
Site Reliability Engineer at Spotify
19 days ago

This book offers a fresh perspective on WebGPU. The author's real-world experience shines through in every chapter. It’s helped me mentor junior developers more effectively.

Morgan Smith
Morgan Smith
Technical Writer at Dropbox
18 days ago

This book offers a fresh perspective on simulation. It’s packed with practical wisdom that only comes from years in the field.

Casey Young
Casey Young
Game Developer at Salesforce
24 days ago

The clarity and depth here are unmatched when it comes to graphics.

Parker Hill
Parker Hill
Security Engineer at Google
1 months ago

I've been recommending this to all my colleagues working with compute.

Micah Green
Micah Green
Site Reliability Engineer at Google
2 months ago

I’ve bookmarked several chapters for quick reference on programming.

Dakota Williams
Dakota Williams
Site Reliability Engineer at IBM
5 months ago

I've been recommending this to all my colleagues working with shader. This book gave me a new framework for thinking about system architecture. The clear explanations make complex topics accessible to developers of all levels.

Blake Wright
Blake Wright
Platform Engineer at Airbnb
12 days ago

I finally feel equipped to make informed decisions about Programming. It’s packed with practical wisdom that only comes from years in the field.

Parker Brown
Parker Brown
Backend Developer at Stripe
21 days ago

I’ve bookmarked several chapters for quick reference on simulation.

Riley Nguyen
Riley Nguyen
Platform Engineer at Airbnb
8 days ago

This book made me rethink how I approach programming.

Quinn Scott
Quinn Scott
Full Stack Developer at Pinterest
22 days ago

The examples in this book are incredibly practical for graphics.

River Lopez
River Lopez
Software Engineer at Netflix
7 months ago

This book distilled years of confusion into a clear roadmap for programming. The code samples are well-documented and easy to adapt to real projects. It’s helped me write cleaner, more maintainable code across the board.

Avery Baker
Avery Baker
Automation Specialist at Salesforce
6 months ago

I keep coming back to this book whenever I need guidance on webgpu. I particularly appreciated the chapter on best practices and common pitfalls.

Alex Miller
Alex Miller
Product Designer at Airbnb
10 months ago

This resource is indispensable for anyone working in shader.

Elliot Davis
Elliot Davis
Product Designer at Zoom
14 days ago

The writing is engaging, and the examples are spot-on for Programming.

River Martinez
River Martinez
Game Developer at Amazon
23 days ago

This is now my go-to reference for all things related to graphics.

Avery Wright
Avery Wright
Cloud Architect at GitHub
10 months ago

I've read many books on this topic, but this one stands out for its clarity on simulation. I found myself highlighting entire pages—it’s that insightful. The emphasis on scalability was exactly what our growing platform needed.

River Walker
River Walker
Tech Lead at LinkedIn
12 days ago

This resource is indispensable for anyone working in shader. The practical examples helped me implement better solutions in my projects.

Drew Baker
Drew Baker
Game Developer at Intel
23 days ago

This book gave me the confidence to tackle challenges in Programming.

River Torres
River Torres
Security Engineer at Adobe
11 months ago

After reading this, I finally understand the intricacies of webgpu.

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