Pervasive WebGPU & WGSL: Graphics & Compute

Pervasive WebGPU & WGSL: Graphics & Compute

4.7 (187 reviews)
WebGPUWGSLWeb GraphicsGPU ComputeShadersWeb DevelopmentGraphics ProgrammingHigh-PerformanceRenderingVulkanMetalDirectX 12

A comprehensive guide to mastering WebGPU, WGSL, Web Graphics and more.

Book Details
  • ISBN: 9798299175356
  • Publication Date: August 21, 2025
  • Pages: 387
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of WebGPU and WGSL, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of WebGPU
  • Implement advanced techniques for WGSL
  • Optimize performance in Web Graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of WebGPU and WGSL. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Dakota Brown
Dakota Brown
Frontend Engineer at Dropbox
10 months ago

This book bridges the gap between theory and practice in Metal. I found myself highlighting entire pages—it’s that insightful. The real-world scenarios made the concepts feel immediately applicable.

River Mitchell
River Mitchell
Cloud Architect at Dropbox
11 days ago

This helped me connect the dots I’d been missing in WGSL:. The writing style is clear, concise, and refreshingly jargon-free.

Avery Carter
Avery Carter
Site Reliability Engineer at Slack
2 days ago

The practical advice here is immediately applicable to Shaders.

Kai Walker
Kai Walker
Technical Writer at Adobe
16 days ago

This helped me connect the dots I’d been missing in DirectX 12.

Logan Adams
Logan Adams
DevOps Specialist at Snap Inc.
9 months ago

The examples in this book are incredibly practical for Vulkan. I particularly appreciated the chapter on best practices and common pitfalls.

Jules Young
Jules Young
Site Reliability Engineer at Zoom
29 days ago

The practical advice here is immediately applicable to Metal.

Reese Nelson
Reese Nelson
Automation Specialist at Zoom
5 months ago

The writing is engaging, and the examples are spot-on for WebGPU. I feel more confident tackling complex projects after reading this. The clear explanations make complex topics accessible to developers of all levels.

Elliot Miller
Elliot Miller
Cloud Architect at Airbnb
6 months ago

The practical advice here is immediately applicable to GPU Compute. The author's real-world experience shines through in every chapter.

Avery Jones
Avery Jones
Backend Developer at Microsoft
28 days ago

It’s rare to find something this insightful about Metal.

Riley Wright
Riley Wright
Frontend Engineer at LinkedIn
6 months ago

It’s like having a mentor walk you through the nuances of Rendering. The author anticipates the reader’s questions and answers them seamlessly.

Dakota Baker
Dakota Baker
Cloud Architect at GitHub
5 months ago

This is now my go-to reference for all things related to WebGPU.

Blake Garcia
Blake Garcia
Software Engineer at Pinterest
6 months ago

This helped me connect the dots I’d been missing in Compute.

Kai Garcia
Kai Garcia
Mobile Developer at Apple
21 days ago

The practical advice here is immediately applicable to Rendering. The exercises at the end of each chapter helped solidify my understanding. I’ve started incorporating these principles into our code reviews.

Dakota Walker
Dakota Walker
API Evangelist at Airbnb
12 months ago

The examples in this book are incredibly practical for DirectX 12. I feel more confident tackling complex projects after reading this.

Rowan Allen
Rowan Allen
Innovation Lead at LinkedIn
2 months ago

I finally feel equipped to make informed decisions about DirectX 12.

Parker Baker
Parker Baker
AI Researcher at Adobe
3 days ago

This helped me connect the dots I’d been missing in WGSL:.

Finley Lopez
Finley Lopez
API Evangelist at Oracle
5 months ago

I wish I'd discovered this book earlier—it’s a game changer for WebGPU. I found myself highlighting entire pages—it’s that insightful. It’s become a shared resource across multiple teams in our organization.

Drew Hall
Drew Hall
Technical Writer at Spotify
1 days ago

It’s the kind of book that stays relevant no matter how much you know about Compute. I appreciated the thoughtful breakdown of common design patterns.

Reese Hall
Reese Hall
Security Engineer at GitHub
4 days ago

This book offers a fresh perspective on Web Development.

Alex Allen
Alex Allen
Embedded Systems Engineer at IBM
3 months ago

This helped me connect the dots I’d been missing in WebGPU.

Skyler Garcia
Skyler Garcia
Game Developer at Atlassian
7 months ago

It’s the kind of book that stays relevant no matter how much you know about DirectX 12. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.

Reese Walker
Reese Walker
API Evangelist at Facebook
17 days ago

I’ve shared this with my team to improve our understanding of Graphics Programming.

Morgan Miller
Morgan Miller
Data Scientist at IBM
10 months ago

The author's experience really shines through in their treatment of High-Performance.

Elliot Nguyen
Elliot Nguyen
AI Researcher at IBM
28 days ago

This book distilled years of confusion into a clear roadmap for WebGPU. Each section builds logically and reinforces key concepts without being repetitive.

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