Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
A comprehensive guide to mastering programming, graphics, compute and more.
Book Details
- ISBN: 979-8346009634
- Publication Date: November 9, 2024
- Pages: 578
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of programming and graphics, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of programming
- Implement advanced techniques for graphics
- Optimize performance in compute applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of programming and graphics. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
I’ve already implemented several ideas from this book into my work with ray-tracing. It’s the kind of book you’ll keep on your desk, not your shelf. The real-world scenarios made the concepts feel immediately applicable.
The author has a gift for explaining complex concepts about shader. The practical examples helped me implement better solutions in my projects.
This book bridges the gap between theory and practice in Onwards):.
After reading this, I finally understand the intricacies of Ray-Tracing. The author's real-world experience shines through in every chapter. The emphasis on readability and structure has elevated our entire codebase.
I was struggling with until I read this book Manual. I’ve already recommended this to several teammates and junior devs.
The practical advice here is immediately applicable to Onwards):.
It’s rare to find something this insightful about (Beginners. The pacing is perfect—never rushed, never dragging.
It’s the kind of book that stays relevant no matter how much you know about Vulkan.
It’s rare to find something this insightful about Vulkan.
This helped me connect the dots I’d been missing in Ray-Tracing.
I was struggling with until I read this book vulkan. This book strikes the perfect balance between theory and practical application. It helped me refactor legacy code with confidence and clarity.
This book gave me the confidence to tackle challenges in programming. I found myself highlighting entire pages—it’s that insightful.
This book made me rethink how I approach Ray-Tracing.
I finally feel equipped to make informed decisions about Everything.
The practical advice here is immediately applicable to Ray-Tracing.
I've been recommending this to all my colleagues working with Vulkan. I feel more confident tackling complex projects after reading this. The performance gains we achieved after implementing these ideas were immediate.
The clarity and depth here are unmatched when it comes to programming. The author’s passion for the subject is contagious.
I've been recommending this to all my colleagues working with Manual.
The writing is engaging, and the examples are spot-on for Owners'.
I’ve already implemented several ideas from this book into my work with Ray-Tracing. The pacing is perfect—never rushed, never dragging.
The examples in this book are incredibly practical for Manual.
I’ve shared this with my team to improve our understanding of Ray-Tracing.
This book bridges the gap between theory and practice in Everything.
I've been recommending this to all my colleagues working with Vulkan. I’ve already recommended this to several teammates and junior devs.
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