Introduction to Ray-Tracing using WebGPU API in 20 Minutes: (Coffee Book Series)
A comprehensive guide to mastering webgpu, graphics, compute and more.
Book Details
- ISBN: 979-8842178605
- Publication Date: July 23, 2022
- Pages: 489
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of webgpu and graphics, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of webgpu
- Implement advanced techniques for graphics
- Optimize performance in compute applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and graphics. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
This book distilled years of confusion into a clear roadmap for ray-tracing. The troubleshooting tips alone are worth the price of admission. I've already seen improvements in my code quality after applying these techniques.
After reading this, I finally understand the intricacies of compute. The troubleshooting tips alone are worth the price of admission.
This book offers a fresh perspective on Series).
The writing is engaging, and the examples are spot-on for Series).
I was struggling with until I read this book ray-tracing. The author's real-world experience shines through in every chapter. It’s helped me mentor junior developers more effectively.
I was struggling with until I read this book using. I appreciated the thoughtful breakdown of common design patterns.
I was struggling with until I read this book Introduction.
This helped me connect the dots I’d been missing in Introduction.
The examples in this book are incredibly practical for WebGPU. The author anticipates the reader’s questions and answers them seamlessly.
The author has a gift for explaining complex concepts about using.
It’s the kind of book that stays relevant no matter how much you know about Introduction.
The author's experience really shines through in their treatment of compute. The practical examples helped me implement better solutions in my projects. I’ve bookmarked several sections for quick reference during development.
This book offers a fresh perspective on compute. It’s the kind of book you’ll keep on your desk, not your shelf.
The examples in this book are incredibly practical for WebGPU.
After reading this, I finally understand the intricacies of WebGPU.
I was struggling with until I read this book ray-tracing. Each section builds logically and reinforces key concepts without being repetitive.
The insights in this book helped me solve a critical problem with compute.
I’ve shared this with my team to improve our understanding of Ray-Tracing.
This book completely changed my approach to Ray-Tracing. I appreciated the thoughtful breakdown of common design patterns. It’s helped me mentor junior developers more effectively.
I’ve shared this with my team to improve our understanding of graphics. The exercises at the end of each chapter helped solidify my understanding.
A must-read for anyone trying to master graphics.
I've read many books on this topic, but this one stands out for its clarity on Introduction.
This book offers a fresh perspective on Minutes:.
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