QuickStart Guide to Game Physics

QuickStart Guide to Game Physics

4.7 (179 reviews)
Game PhysicsCollision DetectionRigid Body SimulationGravityMotionGame DevelopmentPhysics EnginesRealismSimulationUnityUnreal Engine

A comprehensive guide to mastering Game Physics, Collision Detection, Rigid Body Simulation and more.

Book Details
  • ISBN: 9798264282454
  • Publication Date: May 14, 2025
  • Pages: 391
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of Game Physics and Collision Detection, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of Game Physics
  • Implement advanced techniques for Collision Detection
  • Optimize performance in Rigid Body Simulation applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of Game Physics and Collision Detection. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Jordan Miller
Jordan Miller
Site Reliability Engineer at GitHub
10 months ago

This book distilled years of confusion into a clear roadmap for Realism. The author anticipates the reader’s questions and answers them seamlessly. I’ve already seen fewer bugs and smoother deployments since applying these ideas.

Charlie Scott
Charlie Scott
Software Engineer at Facebook
7 months ago

It’s like having a mentor walk you through the nuances of Rigid Body Simulation. It’s packed with practical wisdom that only comes from years in the field.

Skyler Martinez
Skyler Martinez
Data Scientist at Pinterest
18 days ago

This book bridges the gap between theory and practice in QuickStart.

Emerson Smith
Emerson Smith
Innovation Lead at Adobe
11 months ago

The examples in this book are incredibly practical for Simulation.

Blake Scott
Blake Scott
Frontend Engineer at Facebook
4 months ago

I’ve shared this with my team to improve our understanding of Rigid Body Simulation.

Dakota Johnson
Dakota Johnson
Tech Lead at LinkedIn
4 months ago

This book distilled years of confusion into a clear roadmap for Unreal Engine. The author anticipates the reader’s questions and answers them seamlessly.

River Martinez
River Martinez
Innovation Lead at LinkedIn
29 days ago

The examples in this book are incredibly practical for Gravity.

Rowan Carter
Rowan Carter
Backend Developer at IBM
4 days ago

It’s rare to find something this insightful about Motion.

Sage Young
Sage Young
Senior Developer at Intel
9 days ago

This book gave me the confidence to tackle challenges in Game Development.

Rowan Young
Rowan Young
API Evangelist at Pinterest
20 days ago

I've read many books on this topic, but this one stands out for its clarity on Physics. The tone is encouraging and empowering, even when tackling tough topics. The testing strategies have improved our coverage and confidence.

River Jones
River Jones
Game Developer at Twitter
2 months ago

I’ve shared this with my team to improve our understanding of Game Physics. The pacing is perfect—never rushed, never dragging.

Micah Hall
Micah Hall
Cloud Architect at Shopify
7 months ago

The practical advice here is immediately applicable to Game Development.

Casey Allen
Casey Allen
QA Analyst at Nvidia
20 days ago

I've been recommending this to all my colleagues working with Game Development. It’s the kind of book you’ll keep on your desk, not your shelf.

Taylor King
Taylor King
Backend Developer at Zoom
9 months ago

This book completely changed my approach to Motion.

Jamie Mitchell
Jamie Mitchell
Frontend Engineer at Atlassian
7 months ago

This book gave me the confidence to tackle challenges in Physics.

Skyler Lopez
Skyler Lopez
Data Scientist at Intel
1 days ago

This book offers a fresh perspective on Simulation.

River Lewis
River Lewis
Backend Developer at Zoom
11 days ago

It’s rare to find something this insightful about Physics. This book strikes the perfect balance between theory and practical application.

Reese Garcia
Reese Garcia
Full Stack Developer at Facebook
12 months ago

I wish I'd discovered this book earlier—it’s a game changer for Collision Detection.

Sage Hall
Sage Hall
Cloud Architect at Nvidia
1 months ago

I’ve shared this with my team to improve our understanding of Simulation.

Logan Lopez
Logan Lopez
Software Engineer at Pinterest
3 months ago

A must-read for anyone trying to master Realism.

Blake Walker
Blake Walker
Innovation Lead at Microsoft
13 days ago

I’ve bookmarked several chapters for quick reference on QuickStart. The diagrams and visuals made complex ideas much easier to grasp. The sections on optimization helped me reduce processing time by over 30%.

Jamie Nelson
Jamie Nelson
Senior Developer at Zoom
10 months ago

I wish I'd discovered this book earlier—it’s a game changer for QuickStart. The tone is encouraging and empowering, even when tackling tough topics.

Elliot Clark
Elliot Clark
Senior Developer at Oracle
21 days ago

The examples in this book are incredibly practical for Simulation.

Quinn Young
Quinn Young
Backend Developer at Pinterest
5 days ago

The writing is engaging, and the examples are spot-on for Physics Engines.

Elliot Hall
Elliot Hall
Platform Engineer at Spotify
11 days ago

The author's experience really shines through in their treatment of Physics Engines. I appreciated the thoughtful breakdown of common design patterns. The clear explanations make complex topics accessible to developers of all levels.

Skyler Wright
Skyler Wright
Technical Writer at IBM
4 months ago

I wish I'd discovered this book earlier—it’s a game changer for Realism. It’s the kind of book you’ll keep on your desk, not your shelf.

Reese Garcia
Reese Garcia
Mobile Developer at Oracle
9 months ago

This book completely changed my approach to Unreal Engine.

Jamie Baker
Jamie Baker
Innovation Lead at Intel
11 months ago

I’ve bookmarked several chapters for quick reference on Collision Detection.

Alex Lopez
Alex Lopez
Systems Architect at IBM
6 days ago

This helped me connect the dots I’d been missing in Physics Engines. The code samples are well-documented and easy to adapt to real projects. The architectural insights helped us redesign a major part of our system.

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